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(Aug. 3, 2026) --- PapyNR Tools (DAT, MIP, CAR; more)
https://www.mediafire.com/file/yele4gf7qp5m7ro/260803_papyNR_tools.7z/file
*** QUICK START ***
Extract both .DLLs from StormLib to indicated folders, then configure paths in GUI.
*** REQUIREMENTS ***
-- StormLib.dll (both: 32 and 64-bit) from StormLib:
-- nvcompress.exe as found in nVidia Texture Tools Exporter:
*** RELEASE NOTES ***
(Aug. 3, 2026)
-- consolidates all .exe tools into one package
*** USAGE ***
The dat_archive and PapyNR.Worker.exe support command-line arguments (filepath):
*** FOLDER STRUCTURE ***
*** PREVIOUS VERSIONS ***
Best regards,
C.W.
https://www.mediafire.com/file/yele4gf7qp5m7ro/260803_papyNR_tools.7z/file
This package provides tools (esp. GUIs) for a more convenient handling of game files:
* dat_archive --- .DAT archive pack/unpack
* texConv_gui --- texture conversion (.MIP .STP .CAR)
* mk3do_gui --- GUI to call make3do.exe
(For separate scripts on 3D models (.3DO), see Blender Add-on: PapyNR.)
*** QUICK START ***
Extract both .DLLs from StormLib to indicated folders, then configure paths in GUI.
*** REQUIREMENTS ***
-- StormLib.dll (both: 32 and 64-bit) from StormLib:
(1)⠀stormlib_dll.zip⠀->⠀\Win32\StormLib.dll⠀==>⠀extract to root folder
(2)⠀stormlib_dll.zip⠀->⠀\x64\StormLib.dll⠀⠀⠀==>⠀extract to "dist" folder
-- makemip.exe and makestp.exe as found in Papyrus' Sandbox:-- nvcompress.exe as found in nVidia Texture Tools Exporter:
*** RELEASE NOTES ***
(Aug. 3, 2026)
-- consolidates all .exe tools into one package
*** USAGE ***
The dat_archive and PapyNR.Worker.exe support command-line arguments (filepath):
"C:\papyNR\dat_archive.exe" "C:\NR2003\effects\effects.dat"|-> opens nominated .DAT file in the GUI
"C:\papyNR\dist\PapyNR.Worker.exe" "C:\NR2003\effects\dirt01.mip"|-> converts nominated file (MIP and STP -> DDS/TGA; DDS -> MIP) to folder of infile
"C:\papyNR\dist\PapyNR.Worker.exe" "C:\some_project\texConvList.txt"|-> processes tasks listed in nominated file; path must end with: "texConvList.txt"
*** FOLDER STRUCTURE ***
Code:
++ papyNR (root folder)
- dat_archive.exe > GUI .DAT pack/unpack
- mk3do_cfg.ini (presets/config)
- mk3do_gui.exe > GUI for make3do.exe
- * StormLib.dll * * extract from StormLib (32-bit) *
- StormLib.dll--ADVISORY.txt (reference; PKWare DCL v1.11)
- texConv_gui.exe > GUI texture conversion
++ dist (sub-folder)
- dat_archive_media.icl (media elements)
- PapyNR.Worker.exe (cmd-line interface exe)
- * StormLib.dll * * extract from StormLib (64-bit) *
- texConvList.txt (presets/path config)
- texConvList--ADVISORY.txt (examples)
++ lib (sub-folder)
- library.zip (Python lib)
*** PREVIOUS VERSIONS ***
(Dec. 3, 2025) --- [make3do.exe] GUI for make3do.exe -- mk3do_gui.exe
mk3do_gui.exe -- a GUI for the good old make3do.exe; can load/save all presets via .ini files (mk3do_cfg.ini is load if it is present).
Best regards,
C.W.
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