Modeling with 3dmax 8

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I like to make a mod for Track´s.
At first a Goodyear Tires Building like `Mystical` have done in this Thread:

Goodyear Tires Building


I have done this:

Screenshot - 06.04.2024 , 23_39_14.jpg

Now I will make the Texture for that Building. :cool::D
 
Screenshot - 07.04.2024 , 15_24_28.jpg

I have found a new workaround for me:

Design in 3dMax 2013
then export with FXB Converter 2013.3 in FXB 2006
then Import the FXB-File into 3dMax 8 (because i have trouble with 3dMax to set the Texture, See here: https://www.adrd-forums.net/index/threads/3ds-max-8-multiple-issues.638/

So far it works for me.


In 3dMax 8 the Texture is not so to see how it is in 3dMax 2013 - have a look:

Screenshot - 07.04.2024 , 15_36_42.jpg

Here in 3dMax 8 there is no grey coloured stripes, how above in the Picture.

Stay tuned :cool:;)
 
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