I have a lot of PDF's from the site back in the day but it was just the core tutorial ones. Nothing about shapes error. I've run into a lot of weird issues when it comes to modding whether it was NR2003 modding, Fallout 4 modding, or Skyrim modding. Some of these extremely complex or absolutely nonsensical errors in troubleshooting that make me sink days of lost time into that I couldn't fathom what it was. For all of those times though this has always been my tried and true solution that always ended finding the fix in trobuleshooting:
In this case with NR2003:
In this case with NR2003:
- Start with a new basic scene and test the workflow with simple shapes and see if those will compile in make3do. This then will mean it s isolated to the car models you have. Compare what is different from your models to basic shapes. This is the exact progress I do with my meshes and never run into a shapes error (or in-game issues):
- Make sure none of the material settings are wrong, NR2003 can only use Diffuse, Specular Color, and Reflection maps. I don't think this is the case though because the error for that in make3do is MAP_RESERVED_FOR_FUTURE error