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- Sep 11, 2022
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Losing 3D Sim Ed 3
Hi, I really need you help because I recently just lost 3D Sim Ed 3 after I upgraded from 3.2b to 3.2c and now my 3D Sim Ed 3.2c won’t work, and you cannot downgrade BACK to 3.2b. I was using this:
In addition to this in the comments for 3D Sim Ed 3:
Download RegScanner 2.31 (or older).
"C:\Program Files (x86)\NirSoft\RegScanner\RegScanner.exe"
Open RegScanner, click File -> New Scan.
In Find String field type '3DSIM'.
Hit 'Scan' and wait until it finishes.
Once the scan is complete select all keys starting with "HKCU\Software\SimGarage\3DSimED3", (Highlight) then all of these, then, right-click ->Delete Selected Keys/Values.
Close RegScanner and launch 3DSimEd
Which only worked up to 3D Sim Ed 3.2b it tuned out. (Yep that’s how I did it folks). Newer 3D Sim Ed 3.2c deliberately pretended to work for a few weeks WITH Reg Scanner, giving be false security until one day (today) it did not, eliminating the chance for a system restore.
The good news is that 3d Sim Ed 2.17b is working with the YouTube tutorials above and TrashRegx64 (no need for RegScanner).
Objects work with your tutorials here:
So objects work in game/sandbox fine with your methods applied with 3D Sim Ed 2.17 (which is free) But as I know it comes with inflated values for vertices.
When I then export form 3d Sim Ed 2 and then turn it into a PAS file in and make a 3do in Make 3do (to reduce vertices).
This happens:

The texture does not appear properly.
The texture does appear however, in 3D Sim Ed (2.17b)

It does.
This is the same method I am using which WORKS for 3D Sim Ed 3. (until it went). I have not changed any setting in 3DS Max apart from (Customise, Units Setup, System Units Setup – so that’s both in meters or it’ll turn you object into inches) because this worked before with 3D Sim Ed 3.
Really sorry for any inconvenience this caused. I might not be able to do anything anymore.
Hi, I really need you help because I recently just lost 3D Sim Ed 3 after I upgraded from 3.2b to 3.2c and now my 3D Sim Ed 3.2c won’t work, and you cannot downgrade BACK to 3.2b. I was using this:
In addition to this in the comments for 3D Sim Ed 3:
Download RegScanner 2.31 (or older).
"C:\Program Files (x86)\NirSoft\RegScanner\RegScanner.exe"
Open RegScanner, click File -> New Scan.
In Find String field type '3DSIM'.
Hit 'Scan' and wait until it finishes.
Once the scan is complete select all keys starting with "HKCU\Software\SimGarage\3DSimED3", (Highlight) then all of these, then, right-click ->Delete Selected Keys/Values.
Close RegScanner and launch 3DSimEd
Which only worked up to 3D Sim Ed 3.2b it tuned out. (Yep that’s how I did it folks). Newer 3D Sim Ed 3.2c deliberately pretended to work for a few weeks WITH Reg Scanner, giving be false security until one day (today) it did not, eliminating the chance for a system restore.
The good news is that 3d Sim Ed 2.17b is working with the YouTube tutorials above and TrashRegx64 (no need for RegScanner).
Objects work with your tutorials here:
So objects work in game/sandbox fine with your methods applied with 3D Sim Ed 2.17 (which is free) But as I know it comes with inflated values for vertices.
When I then export form 3d Sim Ed 2 and then turn it into a PAS file in and make a 3do in Make 3do (to reduce vertices).
This happens:

The texture does not appear properly.
The texture does appear however, in 3D Sim Ed (2.17b)

It does.
This is the same method I am using which WORKS for 3D Sim Ed 3. (until it went). I have not changed any setting in 3DS Max apart from (Customise, Units Setup, System Units Setup – so that’s both in meters or it’ll turn you object into inches) because this worked before with 3D Sim Ed 3.
Really sorry for any inconvenience this caused. I might not be able to do anything anymore.
Last edited: