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I haven't said a Word here ever since I signed up 3 Months ago, and I think it's about Time I do say something.

I'm Lo, and as the Title of this Thread suggests, I'll post the various Paintjobs I've made for this Game here.

Here's one I finished just today, Dale Earnhardt's #8 Car he drove in the 1993 Busch Series Race at New Hampshire. Obviously not 100% Accurate, but it's about as accurate I could get with the References I had.

This one's quite a curious Case for me, as I've never seen anyone ever paint this Car before. Though that might be because there is no 1993 Busch Series Carset, for some odd Reason. Hey, who knows. Maybe I'll be the one to paint a Set of it some Day.

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Credits

Template & Render Scene - Rioux (RacinGrafix)
Contingencies - CC#48 (NNRacing)
Logos - Google Images, Me
Base, Number & Render - Me

Rendered in 3DS Max 8.
 
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Back before this Thread dies due to my Inactivity.

Here's a Car I made a While back but updated earlier this Week, Greg Sacks' (and Cole Trickle's) 1990 City Lumina. This is supposed to represent the Version he ran in the Busch Clash at Daytona in 1990, a Version I don't usually see recreated very often.

This one isn't entirely accurate either, primarily because I had barely any References for the smaller Logos near the rear Wheel Arch. But I'm still happy with the Way it turned out.

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Credits

Template & Render Scene - Rioux (RacinGrafix)
Logos - Sage (RacinGrafix), Google Images, Me
Base, Number & Render - Me

Rendered in 3DS Max 8.
 
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I actually never noticed that. Judging by its Colors, I'd say it looks like some sort of Poster for the Movie.
 
Here's a bit of an interesting one.

A while back, I was reading about Bobby Allison and found out that he planned to return in the early 1990s, but would later abort the Plan. The Thought of what his Car could've looked like if he didn't abort his Plan hasn't left me ever since, and it wasn't until two Days ago that I went through with the Idea.

I absolutely adore the Look of this one. The Paintjob on the Miller High Life Cars always appealed to me, and man does it look stunning here.

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Credits

Template & Render Scene - Rioux (RacinGrafix)
Logos - Google Images, eBay, Me
Number - Big Evil Racing
Base & Render - Me
 
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Hello everybody! Sorry for the long Hiatus, I decided to shift my Focus a bit more on School and other Things related to my Life for the last couple of Months.

Anyways, here's a Scheme I've been planning on making for quite some Time now. The Man needs no Introduction, here's the King himself: Richard Petty!

This one is up there with some of my favorite Schemes. I'm very proud of how this one turned out (Albeit the Red Paint did cause me a fair bit of Trouble).

Aside from me wanting to paint it because the Paintjob looks nice, another Reason it exists is that I was always bothered about how there just didn't seem to be a Richard Petty Car for the Cup90 Mod with the correct Blue. All the ones I've seen are either too bright and saturated or too dark and unsaturated.

There are some slight inaccuracies, but they don't really bother me. As I said before, I'm very happy with how this turned out.

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Credits

Template & Render Scene - Rioux (RacinGrafix)
Logos - WorthPoint, Me
Number - Big Evil Racing
Base & Render - Me
 
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Hello everybody! Sorry for the long Hiatus, I decided to shift my Focus a bit more on School and other Things related to my Life for the last couple of Months.

Anyways, here's a Scheme I've been planning on making for quite some Time now. The Man needs no Introduction, here's the King himself: Richard Petty!

This one is up there with some of my favorite Schemes. I'm very proud of how this one turned out (Albeit the Red Paint did cause me a fair bit of Trouble).

Aside from me wanting to paint it because the Paintjob looks nice, another Reason it exists is that I was always bothered about how there just didn't seem to be a Richard Petty Car for the Cup90 Mod with the correct Blue. All the ones I've seen are either too bright and saturated or too dark and unsaturated.

There are some slight inaccuracies, but they don't really bother me. As I said before, I'm very happy with how this turned out.

View attachment 2001

Credits

Template & Render Scene - Rioux (RacinGrafix)
Logos - WorthPoint, Me
Number - Big Evil Racing
Base & Render - Me
Petty Blue is a hard color to get right, even scale modelers often debate on the true shade of the paint.
 
Petty Blue is a hard color to get right, even scale modelers often debate on the true shade of the paint.
Very interesting, I never would've guessed that the Color of such a racing Icon would be debated.
 
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Hello again everyone! I've stayed pretty much indoors all Day today because of the Rain, so what better Thing to spend my Time with than painting Cars!

This Time I'm showing off two Schemes, both related to one another.

The first one is one I painted back in June, but updated this Week to match my current Scheme-making Standards. Here's Texas Terry's '94 Kellogg's Car.

I must say that I'm a big Fan of this one. The Base was a bit tricky to do (and could honestly do with some anti-aliasing), but I think it came out great.

Terry's Kellogg's Lumina has, to my Knowledge, only been painted once. That is the one present in the 1994 Carset painted by CC#48 and psugorilla. I was surprised that such a nice-looking Car had only been painted once. I thought there may have been a few other People who painted this Car.

The second one is a Result of my liking to paint more uncommon Cars (Stuff like Show Cars or, in the Case of this one, Test Cars). This is Terry's '93 Indianapolis Test Car.

This one was extremely easy. I already had a Tide Base, so the hard Part had already been taken care of. All I had to do was add the Logos and boom. I had his Test Car.

This one had obviously never been painted before, so I find me being the first to paint it kind of funny. Like I could be painting other much more important Cars, but nah. Just felt like making a Test Car. At the End of the Day though, I guess that's the Spirit of painting Cars.

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Credits (for both)

Template & Render Scene - Rioux (RacinGrafix)
Logos - Google Images, Me
Number - Big Evil Racing
Base & Render - Me
 
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Hello everyone! Happy Holidays! I hope you all are having a great time with your Family, Friends, or whatever you do to celebrate!

Here is a Scheme I painted fairly recently, or my Gift to the Community, if you will.

Earlier this week I put up a Poll on my Social Media asking my Followers what Car I should paint. Out of four Options, this one won. So here is Rob Moroso's 1990 Crown Oldsmobile.

This one turned out pretty nice, though I think the blue isn't all that accurate, so I'll probably go back and tweak it. Interestingly, this is the first Scheme I've made where aside from the Template, everything was made by me. There is another Scheme that came close to being the first one where I'm the one to have made all the Resources, but that's a Story for another Day.

As I stated above, I hope everyone here on the Armory Digital Racing Designs Forum has a Happy Holiday and a happy New Year!

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Credits

Template & Render Scene - Rioux (RacinGrafix)
Logos - eBay, Me
Number, Base & Render - Me
 
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Hello again everyone! Sorry for the Lack of posting, I've been focusing a lot more on my other Hobbies as of late.

I've noticed that so far, all Schemes I've showcased have been Recreations of Cars that ran in real Life. So, to change it up a bit, here's a fictional Car: The Hornet from Daytona USA!

Another Reason I'm posting this one specifically is that a few days ago, I was at a Shopping Mall and passed by a Cinema. The Cinema's Lobby had a few Arcade Machines scattered around, and one of them was - you guessed it - Daytona USA!

I didn't hesitate one Bit. I bought some Tokens and played a few Rounds on it. I admittedly wasn't very good, but hey. I had fun nonetheless, and that's really all that mattered.

This one's sorta weird as it isn't based on a specific version of the Car. It's a mix of the one seen in Promotional Material, Daytona Championship USA, my own Interpretation of the Hornet, and some slight real Life Influence. The Latter be seen especially through the Number, which I wanted to look similar to the one seen on the Cars Larry Hedrick fielded. I also decided to imitate what Papyrus did, and named the Driver of the Car after one of the Game's Developers. In this case, Makoto Osaki, one of the Game's Planners.

Overall I really like this one. I'm an absolute Sucker for old Video Games, so Daytona USA is like a Match made in Heaven for me.

You also might notice that the Render Scene is different. Well, let's just say that after Christmas, I sat down and spent many (painstakingly long) Hours figuring 3DS Max 9 out, and it worked! Totally worth it, these Renders look Miles better than what came before.

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(Also yes, I did make the Manual Transmission Version.)

Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - Google Images, stf999 (DeviantArt)
Number - Me
Base & Render - Me
 
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So I decided to go back and update my Greg Sacks/Cole Trickle Scheme, as its overall Quality doesn't match with my current Standards. That and the Numbers and Placement of the Logos looked off. The Deal with the Numbers ended up being that the 1/24 Scale Decals (which is what I used to trace the Numbers) were inaccurate, so I re-did them by tracing them from Pictures of the real Car. Safe to say they no longer look off.

I also went ahead and modified the colors a bit. That combined with everything listed above makes for something that looks a lot better than what I posted 4 Months back.

I'm also using this Car to experiment with 20champ08's clear Rear Windows he posted on NNRacing back in '09. I'm yet to decide whether I like the way they look or not.

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Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Clear Rear Windows - 20champ08 (NNRacing)
Logos - Google Images, Me, Sage (RacinGrafix)
Number - Me
Base & Render - Me
 
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The colors are difficult to manage because there were several film cars and they didn't all have the exact same color, and some of the cars had dayglo colors or were enhanced on screen to look brighter, which does not help. You also have avoided the most common mistakes with this particular car; a lot of people don't realize that the interior outline of the numbers were clear, most believe it is a solid yellow. Also there is to my knowledge only one clear shot of the right side of the car in the movie, which shows the number to be skewed toward the rear of the car, making the slant on the actual number opposite of the other numbers on the car. Most people just add the same number style from the left of the car. And finally most people but the trailing edge of the yellow on the base right over the rear wheel wells, when they actually go behind the wheel well, just as you have it here.

...which is a very long way of saying: Good Job!!! lol

My only critique would be to say that the contigs aren't quite accurate, but that would be the only detail I can see that isn't 100% to the movie version!
 
Thank you for your kind Words! They mean very much to me!

The 46 slanting to the right is actually the result of some crazy Luck. While scrolling through WorthPoint for possible References, I was able to find an Archive of a Listing someone made with Sheet-Metal from the Car with the Number slanting to the right. I guess the Seller knew somebody would need a Reference for it at some point in the Future. I was able to trace it after slightly adjusting the Perspective of the Image.

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As for the Contigs, the only reason I didn't do them was that I felt a bit exhausted and decided to put them aside for later.

Once again, thank you so much for your Support! It really brought a Smile to my Face! 😊
 
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That is great! I didn't know this existed. When I found out about the slanted right number, it was from taking screen shots of the movie. There is a quick cutaway scene where they are loading the car onto the hauler. That is the only scene I could find that had a clear picture of the right side. Great work on this!
 
Since my last Posts were directed toward the City Chevy Lumina from Days of Thunder, I decided to make the next Scheme I'd showcase directly related to it. So, here is easily one of the most unique Cars I've painted: Greg Sacks' 1990 BGN City Monte Carlo.

This one is very intriguing to me. I remember finding a Picture of it someone had uploaded on Facebook and I was immediately drawn in. It looked so strange yet so cool at the same time. I later learned that this Car was run in the Busch Series in 1990 for the opening Daytona Race, the Goody's 300. While everyone in the Winston Cup had changed to the Lumina Body Style in mid-'89, the Busch Series was more slack and allowed the Monte Carlo Body to be run for another year and a half. Therefore the Existence of this Car.

I've been having a bit of Trouble figuring out what this Car's Purpose actually was. Some claim this was a thank-you Car to Greg for having run the City Car, while others say it was for on-Track for filming Purposes. Given that the huge Wreck from the Race made it into the Movie, I'll go with the latter.

A lot of the original Template has been edited to accommodate the unique front the Car has, which alongside the Scheme itself turned out pretty nicely. I'll probably paint it for Aero88 somewhere in the Future too.

Before I end this post, I'd like to mention that I finally got around to making giving the City Lumina the correct Contigs! It's something I've been repeatedly pushing aside for a While now, so today I just decided to get it done and over with.

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Credits

Template - NeoDart28 (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - Google Images, Me, Sage (RacinGrafix), CC#48 (NNRacing), jonamelio24 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
 
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Hey everyone! School's been getting in the Way recently, so I didn't really have any time to do my usual NR2003 Stuff.

I've recently been doing some reading on ARCA after coming across an Image of one of the Cars on GettyImages. This resulted in me adding another Scheme to my ever-growing "Schemes I wanna make" List. After countless hours digging through the Internet for Images, I'm proud to present the 1993 Car of Bobby Bowsher, the 2-Time ARCA Champion!

Making this Scheme turned out to be rather complicated for Reasons you may not think. As I stated above, much Time was spent looking for Reference Images and such due to the seeming Lack of them. You see, the Thing with historic Stock Car Racing is that the lower the Series is, the fewer Images are obtainable (easily, at least). It is for those reasons that most of my Reference Material ended up being relegated to Toys and Diecasts rather than Pictures of the actual Car (which is the reason why it might be inaccurate in some Areas).

After I finished this Car, I learned a rather valuable Lesson: If you can't find enough Pictures/Reference Material through a simple Google Search, then try looking on Facebook. It's been my saving Grace like twice now.

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Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - Google Images, Me, eBay, CC#48 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
 
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Hey everyone, happy April 1st.

Today I spent my Day in two different Ways. Part of me had a good Laugh at the Jokes my Friends or others were making, while the other Part of me mourned the Loss of one of my favorite Drivers, Alan Kulwicki, who passed away 30 Years ago today.

This Scheme is supposed to represent the "Underbird" Car he ran at the 1992 Season Finale at Atlanta, where he'd win the Championship. This one was originally made last year, but just like the City Lumina was updated recently to fit with my current Scheme-making Standards. Putting my Bias toward Alan aside, I really like the look of this one. It's such an Eye-catching Scheme with its White, Orange, and Brown Colors. I truly think this is amongst some of the best Schemes from the mid-89 to '94 Era.

While I sadly never had the Privilege to watch him race, I will always be amazed at what Alan was able to accomplish as an Owner-Driver. It makes me very happy to see that People still remember him for what he did, but who wouldn't honestly? His Feat is truly something to behold whichever Way you look at it, and I hope that doesn't ever change.

Rest in Peace Alan, we'll always remember you.

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Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - Google Images, Me, eBay
Number - Big Evil Racing
Base & Render - Me

Rendered in 3DS Max 9.
 
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Hey Gang. It's sure been a While, hasn't it?

Today's the big Day: The Cup Series returns to North Wilkesboro for the first time in 27 Years. So, as a little Way of celebrating this historic Day in Stock Car History, I present to you one of the Cars driven by the Driver who won its final Race: Jeff Gordon!

This is amongst the first Cars I painted when I started painting real-Life Cars, and I'd say it still holds up fairly well (unlike my Terry Labonte Scheme). As you can tell from the Rookie Stripe, this is supposed to be his Rookie Car from '92/93, which I... oddly decided to base off of a 1:24 Coin Bank by Racing Champions, which is why the Contigs are so off-putting. Why did I base it on that? I'm not sure myself to be honest. Probably to distinguish it from the other Gordon Cars.

The Rainbow Warrior Paintjob is a very Nice one, and I think I did it Justice here. Somewhere in the Future I'll probably redo the Base though, as well as update the whole Car in general to be one he actually ran (maybe his Coke 600 or Brickyard Win?).

With that said, I'm looking forward to the Race today. Here's to hoping it'll be great!

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Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - Tre Cool (Stunod), Google Images, Me
Contigs - CC#48 (NNRacing), jonamelio24 (NNRacing), Rioux (RacinGrafix)
Number - Big Evil Racing
Base & Render - Me

Rendered in 3DS Max 9.
 
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Heyyyyyyyy, been a While. Being busy sure is fun!

Most (if not all) of the Time I spent the last few weeks on my NR2003 Projects have been spent on perfecting a Set I'd like to get out in late June, and the Scheme I'm showcasing here makes it more than obvious. Without further ado, here's Bobby Hamilton's Mello Yello Car he ran at Daytona in 1990!

I've noticed I only ever posted about the City Lumina here, despite having painted every Car from the Movie. I hope to post about them within the Coming Weeks, if God favors me that is. Anyways, back to Bobby's Car.

This Car is up there as one of the best Schemes I've made. It went through many (and I mean many) Edits and Repainting, mostly due to the Shade of Green, which I never seemed to be happy with for some Reason. Now though I think I've finally reached the point where I can say I got it right, and call it one of my best. Countless People have praised the Mello Yello Livery to be one of the greatest and most iconic, and for good Reason. It absolutely rocks. Everything about the Scheme is great, from the Green that pops out so well to the great Design of bright Yellow Numbers.

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So this specific Version of the Car confuses me. How? Well, I'll explain.

From my research and digging, I've built what I believe is a fairly accurate List of what Races the Thunder Cars ran in at the Daytona Speedweeks in 1990. Greg Sacks ran the City Car in the Busch Clash (though that was through a blind Draw, not for Movie Purposes), and lastly in the Grand National Series' opening Daytona Race. He then hopped into the Superflo Car for the Twin 125s, first with Rick Mast in the Exxon Car, and then with Tommy Ellis in the Hardee's Car. Then Bobby Hamilton came around, and drove the Mello Yello Car at the Daytona 500, along with Tommy who once again ran the Hardee's Car. Coherent, right? Well, apparently not entirely. There are around six Pictures I'm yet to pinpoint to a Race. For the Sake of this Post, I'll only stick to the ones I found of Bobby.

There are about three Pictures of him running this specific Car at Daytona. It differs from the one he ran in the 500 since it has silver Rims, a Contingency Decal missing from the Fenders, and most importantly: No Cameras. I would've just written it off as having happened after Speedweeks, but that doesn't seem to be the case, since there's a Crowd sitting in the Grandstands in one of the Photos. Did he just rip around the Track before or after a Race for the Sake of Footage? It's very confusing, and the Lack of an Answer is why I simply labeled this Car as one run during Speedweeks. I hope to solve this Mystery soon, as well as the ones relating to the other Pictures I briefly mentioned. I know that would get me to sleep at Night.

...Well this Post got a bit out of Hand. Sorry for the Tangent, I thought I should put it here since it's related to the Car and how it came to be, and also because somebody could maybe fill me in on this Enigma. I'd be very happy to have my questions answered, as well as learn more about the beautiful Disaster which is the Production of Days of Thunder.

That's all I have for this post, see you all in the next one!

Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - GTSWiki, Google Images, Me
Contigs - CC#48 (NNRacing), jonamelio24 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
 
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Heyyyyyyyy, been a While. Being busy sure is fun!

Most (if not all) of the Time I spent the last few weeks on my NR2003 Projects have been spent on perfecting a Set I'd like to get out in late June, and the Scheme I'm showcasing here makes it more than obvious. Without further ado, here's Bobby Hamilton's Mello Yello Car he ran at Daytona in 1990!

I've noticed I only ever posted about the City Lumina here, despite having painted every Car from the Movie. I hope to post about them within the Coming Weeks, if God favors me that is. Anyways, back to Bobby's Car.

This Car is up there as one of the best Schemes I've made. It went through many (and I mean many) Edits and Repainting, mostly due to the Shade of Green, which I never seemed to be happy with for some Reason. Now though I think I've finally reached the point where I can say I got it right, and call it one of my best. Countless People have praised the Mello Yello Livery to be one of the greatest and most iconic, and for good Reason. It absolutely rocks. Everything about the Scheme is great, from the Green that pops out so well to the great Design of bright Yellow Numbers.

bobbymello.png


So this specific Version of the Car confuses me. How? Well, I'll explain.

From my research and digging, I've built what I believe is a fairly accurate List of what Races the Thunder Cars ran in at the Daytona Speedweeks in 1990. Greg Sacks ran the City Car in the Busch Clash (though that was through a blind Draw, not for Movie Purposes), and lastly in the Grand National Series' opening Daytona Race. He then hopped into the Superflo Car for the Twin 125s, first with Rick Mast in the Exxon Car, and then with Tommy Ellis in the Hardee's Car. Then Bobby Hamilton came around, and drove the Mello Yello Car at the Daytona 500, along with Tommy who once again ran the Hardee's Car. Coherent, right? Well, apparently not entirely. There are around six Pictures I'm yet to pinpoint to a Race. For the Sake of this Post, I'll only stick to the ones I found of Bobby.

There are about three Pictures of him running this specific Car at Daytona. It differs from the one he ran in the 500 since it has silver Rims, a Contingency Decal missing from the Fenders, and most importantly: No Cameras. I would've just written it off as having happened after Speedweeks, but that doesn't seem to be the case, since there's a Crowd sitting in the Grandstands in one of the Photos. Did he just rip around the Track before or after a Race for the Sake of Footage? It's very confusing, and the Lack of an Answer is why I simply labeled this Car as one run during Speedweeks. I hope to solve this Mystery soon, as well as the ones relating to the other Pictures I briefly mentioned. I know that would get me to sleep at Night.

...Well this Post got a bit out of Hand. Sorry for the Tangent, I thought I should put it here since it's related to the Car, and also because somebody could maybe fill me in on this Enigma. I'd be very happy to have my questions answered, as well as learn more about the beautiful Disaster which is the Production of Days of Thunder.

That's all I have for this post, see you all in the next one!

Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - GTSWiki, Google Images, Me
Contigs - CC#48 (NNRacing), jonamelio24 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
I'm going off of memory here so I don't know how accurate what I say is, just kind of keep that in mind...

IIRC the Hardees car and this version of the car were driven during practice sessions at speedweeks in order to get footage of them with other cars on the track. I think they did a few random takes as well in between sessions where they had various movies cars out on the track filming specific portions of the movie (not just DoT cars but also cars painted as other teams that were around at the time, such as the part in the film where Trickle runs into Harry Gant). I'm pretty sure this went on for several of the first few races. It also happened at Phoenix and I think Atlanta in 1989, but at Phoenix the cars were actually entered into the race (which was Hamilton's debut in the cup series).

I'm probably wrong but I feel like it was the Exxon car that ran the 500? Maybe I'm just thinking of Phoenix the year before. Either way there are a lot of weird versions of the cars that never made the movie, like the 18 Hardee's car with red numbers. Sometimes the Hardee's car was orange, sometimes it was yellow. The cars with green sometimes had dayglo green and sometimes they were like a dull green. There is a picture of the Hardee's car with the number 51 on it, and one of the race videos from speedweeks shows a couple exxon cars (along with a few others that I can't hink of) that had different numbers but I have never been able to find those again. I think also in like 1990 or 1991 there was Busch Series race that HMS enters their usual #15 car at that time with the Exxon scheme. It looks exactly like the movie car except for the contingency/associate decals are different and the number is 15 instead of 51.
 
Hey Guys, been a rather busy Week for me. Now that it's over, I finally have time to post more Schemes.

I will continue with the Thunder-posting (as I've decided to call it, haha) and post two Schemes instead of the usual one since I'm excited to share these now that they're nearing completion. Today, here are the two Cars that ran in the first Twin 125 Qualifiers: Greg Sacks in the 46 Superflo Lumina and Rick Mast in the 51 Exxon Car!

Although it's the Case with nearly all Thunder Cars, I think these two Schemes in particular went through the most Revisions out of any other Cars. Aside from the Base, almost everything on these Cars was at one Paint redone, whether it be the Logos or the Numbers or whatever else, but I think I can finally call them done now.

I really like both Schemes. The Pink on the Superflo Car pops out nicely, and the Exxon Car, while minimalistic, still manages to look great. The Superflo Car has a small issue with its Base I'm yet to get to, but it's an easy Fix. Talking about Issues, the Exxon Car gave me quite a Bit of Trouble, mostly involving the Numbers. The Waterslide Decals, like on the City Car, are inaccurate, so I had to go on a Witch Hunt for Pictures of the actual Car at an Angle I could trace the Numbers off. They seem good now though, so let's hope it stays that way(!).

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Here's a small Fact: For the Longest Time, I thought Bobby Hamilton had driven the Exxon Car in the first Twin 125 Race, given the only Info I had was a small Blurb on a Wikipedia Page claiming it was him. Only recently did I find out it was Rick Mast, thanks to a Post he made on Twitter roughly three years ago with a picture of him standing in front of the Car, as well as a Post made by a different Person on Instagram mentioning his mostly unrecognized Contribution, so that was interesting. Always fun learning more about this Movie.

That's it for now, I'll post more tomorrow. See you all soon!

Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - GTSWiki, Google Images, Me
Contigs - CC#48 (NNRacing), jonamelio24 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
 
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...So uh... tomorrow never really came, did it? It's roughly a Quarter past 1 in the Morning for me as I post this, so... let's just count that as "tomorrow", shall we?

So, just like last Time, I'm grouping two Schemes. This Time: The 500 Duo of Tommy Ellis and Bobby Hamilton!

Since I've already posted about Bobby's Mello Yello Car a While earlier, I'll skip him completely and jump right into Tommy's Car. All there is to note about Bobby is the different Logos scattered around the Car and all the other things I listed.

Again, great Scheme. The Unique Placement of the Logos on the Side is awesome and helps the Car stand out from others. Applause to the Scheme-Designer of this Film, they were great at their Job.

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An Issue I came across when painting the Hardee's Car that ran in Speedweeks was the Lack of Photos showcasing the Side. The Photo of it that's been around for Ages is shot at an Angle where its Rear is obscured, so the Logos near it ended up being the ones Waterslide's Decal Sheet provided until a Photographer named Lee Johnson listed a whole Collection of his Photos on eBay, including a perfect Side View of Tommy's Car. It's nice knowing the Logos are accurate now.

Oh, speaking of Waterslide Decals and Issues... similar to the Exxon Car, I ran into Issues with the Hardee's Car. Go on, guess what it was.

That's right, the Numbers. Again.

I don't know what Waterslide's Deal was, but nearly all Numbers on their Thunder Decal Sheets are off in a Way (save for the Mello Yello's Car right-slanting 51). So, I went ahead and made my own again after miraculously finding a good photo of it (Thanks Michael Myrick). They came out nicely though, so I can't really be mad.

Before I end this Post, here's a fun Fact about the Hardee's Car: It was the first real-life Recreation I painted for NR after taking note of how it was the only one out of all Cars to not have been repainted and released at some point, causing the Beginning of this Project. You can find an old (and bad) Version of it collecting Dust in the Depths of NNRacing's Decades-old File Library.

Well, we've come to the End of another one of my Scheme Showcases. Hopefully, you all enjoyed reading this, and I'll see you all in the next one!

Credits

Template - Rioux (RacinGrafix)
Render Scene - The Iceman (Stunod Racing)
Logos - GTSWiki, Google Images, Me
Contigs - CC#48 (NNRacing), jonamelio24 (NNRacing)
Number - Me
Base & Render - Me

Rendered in 3DS Max 9.
 
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