- Joined
- Oct 17, 2025
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yeah modeling of dmg meshes can be done in three different ways, surely more
for any resulting mesh, the key is to respect the engine's dmg conventions
prob. best to respect them from very beginning ... but that would hinder modeling workflow very much I guess ..
anyway I'll see what blender has to offer for an agreeable workflow when I check out PSG's/engine's dmg convention
(... export and re-import of same would seem unnecessary to me)
for any resulting mesh, the key is to respect the engine's dmg conventions
prob. best to respect them from very beginning ... but that would hinder modeling workflow very much I guess ..
anyway I'll see what blender has to offer for an agreeable workflow when I check out PSG's/engine's dmg convention
(... export and re-import of same would seem unnecessary to me)









