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(May 14, 2026) --- Blender Add-on: PapyNR --- v.0.0.5 --- (W.I.P.)
https://www.mediafire.com/file/qdn2nbwu279wamt/260514_papynr2003.zip/file
*** RELEASE NOTES ***
v.0.0.5 (May 14, 2026)
-- ui, panel⠀⠀⠀⠀⠀⠀ / corrects mapping of PSG sub-rgns; UI issues with VtxGrp selection
-- ui, menu⠀⠀⠀⠀⠀⠀/ corrects output of generated PSG:TRANSFORM
-- ui, panel⠀⠀⠀⠀⠀⠀/ adds wizard to split parts from RgnMorph objects (using Mask)
*** INSTALLATION ***
Run Blender > [topmost menubar] Edit > Preferences > [LH panel] Add-ons > [top RH] Install… > select downloaded .zip
Extraction to reside in:⠀⠀%appdata%\Blender Foundation\Blender\2.92\scripts\addons
The add-on has its own menu at top of 3D viewport.
---WARNING---The import of .3DO files (tdo_imp.py) causes Blender 5.0.1 to crash.
*** CREDITS ***
Burnout3D, 2024, initial PAS Exporter
⠀⠀https://github.com/Burnout3d/NR2003-PAS-Exporter-For-Blender
⠀⠀http://stunodracing.net/index.php?threads/pas-exporter-for-blender-alpha.17136/
⠀⠀https://burnout3d.com/
WhiteFalcon (Fred Anderson), 2003, 3DO file structure (tdo2xml_2k3_06.php)
⠀⠀(3do_php.zip)⠀⠀http://www.theuspits.com/files/n2003/mods/n2003_editing_tools.zip
⠀⠀(Freddy's other stuff from ancient times)⠀⠀http://www.speedcircuit.com/modelx/files.cfm
⠀⠀(ancient "papyrus scroll" by Freddy et al.)⠀⠀http://www.speedcircuit.com/modelx/devTrack.cfm
*** THANKS TO ***
Mystical for his testing, preparations, investigations, debug, background info on content, etc.
*** PREVIOUS VERSIONS ***
Best regards,
C.W.
<discord>⠀⠀⠀⠀tshirt_sr__05771
https://www.mediafire.com/file/qdn2nbwu279wamt/260514_papynr2003.zip/file
*** RELEASE NOTES ***
v.0.0.5 (May 14, 2026)
-- ui, panel⠀⠀⠀⠀⠀⠀ / corrects mapping of PSG sub-rgns; UI issues with VtxGrp selection
-- ui, menu⠀⠀⠀⠀⠀⠀/ corrects output of generated PSG:TRANSFORM
-- ui, panel⠀⠀⠀⠀⠀⠀/ adds wizard to split parts from RgnMorph objects (using Mask)
*** INSTALLATION ***
Run Blender > [topmost menubar] Edit > Preferences > [LH panel] Add-ons > [top RH] Install… > select downloaded .zip
Extraction to reside in:⠀⠀%appdata%\Blender Foundation\Blender\2.92\scripts\addons
The add-on has its own menu at top of 3D viewport.
---WARNING---The import of .3DO files (tdo_imp.py) causes Blender 5.0.1 to crash.
*** CREDITS ***
Burnout3D, 2024, initial PAS Exporter
⠀⠀https://github.com/Burnout3d/NR2003-PAS-Exporter-For-Blender
⠀⠀http://stunodracing.net/index.php?threads/pas-exporter-for-blender-alpha.17136/
⠀⠀https://burnout3d.com/
WhiteFalcon (Fred Anderson), 2003, 3DO file structure (tdo2xml_2k3_06.php)
⠀⠀(3do_php.zip)⠀⠀http://www.theuspits.com/files/n2003/mods/n2003_editing_tools.zip
⠀⠀(Freddy's other stuff from ancient times)⠀⠀http://www.speedcircuit.com/modelx/files.cfm
⠀⠀(ancient "papyrus scroll" by Freddy et al.)⠀⠀http://www.speedcircuit.com/modelx/devTrack.cfm
*** THANKS TO ***
Mystical for his testing, preparations, investigations, debug, background info on content, etc.
*** PREVIOUS VERSIONS ***
v.0.0.4 (May 4, 2026)
⠀⠀-- imports mesh from .3DO⠀⠀⠀⠀-- exports mesh to .PAS
-- ui, panel⠀⠀⠀⠀⠀⠀/ adds wizard to create RgnMorph dest. objects (using Lattices)
-- PAS export⠀⠀⠀⠀/ corrects the data in SHAPE:TRANSFORM section (row-major matrix)
-- PAS export⠀⠀⠀⠀/ adds option to apply object scale to exported vertex coords
-- PAS export⠀⠀⠀⠀/ adds option to smooth all faces (can help with RgnMorph meshes)
-- PAS export⠀⠀⠀⠀/ adds option to nominate a material as donor for paintjobs' config
-- ui, menu⠀⠀⠀⠀⠀ / adds item to generate PSG:TRANSFORM commands for selected objects
-- ui, menu⠀⠀⠀⠀⠀ / adds item to generate PAS:XFORM_ANIMATION section from sel. objs
-- ui, menu⠀⠀⠀⠀⠀ / adds user presets for overview dialogs' Y pos., width, max. rows
-- ui, general⠀⠀⠀⠀/ reduces visibility of addon-internal datablocks (ui selectables)
-- PAS exp. log⠀⠀ / corrects material names in the scratch PSG lines
v.0.0.3 (March 2, 2026)-- PAS export⠀⠀⠀⠀/ adds scratch PSG for meshes within PAS; see Summary of PAS output
-- PAS export⠀⠀⠀⠀/ supports Sharp Edges: mesh is split at authored sharp edges
-- ui, PAS export⠀⠀/ adds Collections and custom assignment to selection of objects
-- 3DO and PAS⠀⠀ / improves handling of normals
-- 3DO import⠀⠀⠀ / supports <RegionMorphVertexListDescriptor> (damage mesh)
v.0.0.2 (Jan. 16, 2026) initial release⠀⠀-- imports mesh from .3DO⠀⠀⠀⠀-- exports mesh to .PAS
Best regards,
C.W.
<discord>⠀⠀⠀⠀tshirt_sr__05771
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