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  1. GraySpeed

    Sunday Night Lights - A NASCAR Simulation

    The book of the 90s comes to a close. Sunday Night Lights 1999 premieres TONIGHT at 8pm Eastern! Our final run time is 1 hour and 52 minutes. Can’t wait to see you all there, and stick around for the live show after where you can ask me about the video and reflect on the past year for the...
  2. GraySpeed

    Sunday Night Lights - A NASCAR Simulation

    In ONE day, Sunday Night Lights 1998 is here! It premieres at 8 pm EDT TOMORROW, and NASCAR's 50th season will not disappoint! Be sure to join the premiere, set a reminder, grab your popcorn, and share it around so we can make this our biggest premiere ever! Be sure to stick around for the live...
  3. GraySpeed

    Sunday Night Lights - A NASCAR Simulation

    Hello again everyone! Part 2 of Sunday Night Lights ReStart has just been released! After finishing up a reintroduction of all that has happened so far, Sunday Night Lights 1998 will be coming later this summer!
  4. GraySpeed

    Sunday Night Lights - A NASCAR Simulation

    For the past few years, I've been doing an NR2003 series on YouTube called Sunday Night Lights, an alternate history simulation with a creative twist. It's a series that started in 1981 and currently sits at 1997, and I'm currently working on re-introducing the series in a cleaner and concise...
  5. GraySpeed

    Sandbox Object/Editing Questions

    Hello, we're back on getting this track finished and we've had a consistent issue where cars aren't getting side by side and passing at all. We've noticed on the start, cars would brake when getting too close to each other even when it doesn't make sense to, and think that's the biggest problem...
  6. GraySpeed

    Sandbox Object/Editing Questions

    We checked, the types are correct.
  7. GraySpeed

    Sandbox Object/Editing Questions

    Hello again! There was a question I had regarding a track that a friend and I are making for a project. We've been working with sandbox and the INI and we are having issues with pit road. From what we've observed, cars get down to pit road speed where the entrance is in the INI, then they speed...
  8. GraySpeed

    Sandbox Object/Editing Questions

    I just figured out what the issue was. I had to unpack the shared.dat folder which helped open the track. Sorry about that lol.
  9. GraySpeed

    Sandbox Object/Editing Questions

    Thanks so much! It helped a lot. If it's ok to ask another question, I've been now having this issue with unpacking tracks (the default papyrus tracks) and it tells me either "Could Not Load Track from Disk" and certain mips aren't found with the flagger.3do objects. I did some research and saw...
  10. GraySpeed

    Sandbox Object/Editing Questions

    Hello, I've been working with my friend on a couple of tracks he made as part of a project. I offered to try and help with adding objects/TSOs such as grandstands, infield objects, etc. However I've had some issues in trying to place objects. I had a few questions regarding it as I've been...
  11. GraySpeed

    Welcome, SR831

    Hello! I love painting cars and making content on my YouTube Channel. I work on a couple of NR2003 projects called Sunday Night Lights and A Divided Ending. Nice to meet you all! :)
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